Thursday, 5 May 2011

Bibliography

Digital game-based learning -- Marc Prensky, Sivasailam Thiagarajan

How Computer Games Help Children Learn -- David Williamson Shaffer, James Paul Gee
What video games have to teach us about learning and literacy -- James Paul Gee
Everything bad is good for you: how today's popular culture is actually making us smarter --
Steven Johnson
Digital game-based learning -- Marc Prensky
Why video games are good for your soul: pleasure and learning -- James Paul Gee
Video games in education: can they really teach our children? -- Kyle Lince
Videogames and education -- Harry J. Brown
Brown, H, (2005), Videogames and education, Sharpe Inc, New York

Prensky, M, (2007), Digital game-based learning, Paragon House
http://www.raisesmartkid.com/3-to-6-years-old/4-articles/34-the-good-and-bad-effects-of-video-games

Ferenstein, G, (2010), How Social Gaming is Improving Education, [online] Available from http://mashable.com/2010/02/07/social-gaming-education/ Accessed on 6.04.2011

http://www.hastac.org/blogs/nancykimberly/learning-playing-video-games-classroom

Salen, K, (2010), Creating a School That Teaches Through Games, [online], Available from
http://bigthink.com/ideas/20099 Accessed on 21.03.2011


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